Expressive, also known as "non-photorealistic," computer graphics seek conscious stylization over mimesis. The world of animated films has long embraced non-mimetic styles, however relatively few games exhibited bold style after display resolutions and processor throughput became high enough to escape the (pleasant) confines of pixel art and flat-shaded polygons. Some noteworthy big-budget exceptions are
Oni,
Okami,
Another World, Wind Waker,
Prince of Persia, Jet Grind Radio,
Ni No Kuni,
Little Big Planet,
Borderlands,
and
Mirror's Edge.